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Tag archive for ‘The Gaming Liberty’

Ciaran Pempelfort joins TGL as PC news editor

by Joseph Murphy - on May 16th 2013 - No Comments
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Today, we’re delighted to announce the latest addition to the TGL team. It comes with great pleasure that we confirm Ciaran Pempelfort will be joining The Gaming Liberty as PC news editor. Ciaran will play a vital role in TGL’s commitment to news, and our expanding PC coverage. Ciaran will join Joseph Murphy, Shane Willoughby...

Heads-up: TGL server migration inbound

by Joseph Murphy - on May 2nd 2013 - No Comments
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A simple post folks: we thought we’d give you all heads-up on our incoming server migration. The migration, which should take 24 hours to fully propagate, will see TGL move to a new cloud-based server. We’re expecting this move to reduce loading times by a whopping 69% at the initial jump, with more tweaks and speed optimisation...

Want access to the SimCity beta? Grab your key here

by Joseph Murphy - on Jan 22nd 2013 - 8 Comments
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Want to get access to the SimCity beta that goes live this Friday? Then read on. TGL has teamed up with EA to give 50 lucky games the chance to gain access to the beta for SimCity. Going live this Friday, Friday the 25th, the beta will run until Monday the 28th and offer gamers an exclusive chance to get hands-on with the game. To get...

WIN: One of three Ubisoft titles for the Wii U – updated with winners!

by Joseph Murphy - on Jan 13th 2013 - No Comments
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–Competition is closed– We’d like to take this opportunity to congratulate the names below for bagging their title of choice! Winners are as follows: Assassin’s Creed 3: Richard Hogan ZombiU: Gary Gahan Just Dance 4: Craig Johnston Thanks to all that entered. –Original post– Have a Wii U? Fed up...

Wanna’ be part of the TGL community? Registration now open

by Joseph Murphy - on Jan 4th 2013 - 1 Comment
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Team TGL would like to announce that a new registration process for The Gaming Liberty.com is now open. “But what does that mean!?” I hear you protest loudly as you sip expensive red wine and fiddle with your moustache. Well, it means you can sign up to The Gaming Liberty.com, actively comment on posts, actively comment on our...

WIN: 1 of 5 unique video game paintings *updated with winners*

by Joseph Murphy - on Nov 5th 2012 - 1 Comment
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Update: We’re delighted to finally announce the winners of the unique video game paintings competition. TGL’s email inbox, facebook inbox and twitter account experienced an overwhelming surge of interest with entries – with this competition proving to be our most successful to date. Of course, there has to be one winner...

TGL 2.0 redesign, and what it means for you

by Joseph Murphy - on Sep 29th 2012 - 9 Comments

The Gaming Liberty are finally happy to reveal a brand new look for 2012 and the years ahead. Almost a year in the making, we set out to come up with something that would inherently compliment what you expect from TGL. But what’s changed? Well, quite a number of things actually. In fact, we’re still changing, shifting and...

Results time! Winners of Raiden prints revealed

by Joseph Murphy - on Jul 31st 2012 at 10:34 am (IST). This post has No Comments

The following names will each nab 1 of 5 unique prints signed by Quinton Flynn…

WIN: 1 of 5 Raiden prints signed by Quinton Flynn

by Joseph Murphy - on Jul 22nd 2012 at 2:20 pm (IST). This post has 9 Comments

Quinton Flynn, known to gamers as Raiden from Metal Gear Solid franchise, Henry from No More Heroes and Axel from Kingdom…

TGL’s E3 2012 news roundup

by Joseph Murphy - on Jun 2nd 2012 at 2:13 pm (IST). This post has No Comments

This hub, which will be updated daily, features a whole host of links to the hottest stories as they happen. Does E3 seem a little too much for you to handle?

Win: Ghost Recon: Future Soldier

by Joseph Murphy - on May 25th 2012 at 9:53 am (IST). This post has 13 Comments

Ghost Recon: Future Soldier launches today, so we’ve teamed up with Ubisoft to bring you a nifty little comp. TGL have…

We Are: Super Fun Play

by Joseph Murphy - on May 18th 2012 at 7:51 pm (IST). This post has No Comments

The final addition to our “We Are” initiative is Super Fun Play. With two titles already under the belt, we sat down with the team to talk everything from the birth of Super Fun Play, how they developed their indie hit “Bubble Dreams” and what, they think, prospective developers might need to land their ideal job.

We Are: Pixel Wolf Studios

by Joseph Murphy - on May 17th 2012 at 6:00 pm (IST). This post has No Comments

Pixel Wolf Studios are on the cusp of releasing their debut title, so it was with great excitement TGL sat down with the dev team and spoke everything from the inspirations for said titles, the Irish scene and what, going forward, you might need if you plan on joining the industry.

We Are: Nevermind Games

by Joseph Murphy - on May 17th 2012 at 12:00 pm (IST). This post has No Comments

NeverMind Games generated a lot of interest in previous years due to their “WiiKick” design. Allowing players to imitate an action, only to see it performed on the screen, was something quite fresh at the time. We decided to chat with the team about the idea, working in the Irish scene and what’s next for NeverMind Games.

We Are: Memods

by Joseph Murphy - on May 16th 2012 at 6:00 pm (IST). This post has No Comments

Memods are next to join the “We Are” initiative. Their “infinity” design caught the attention of the internet when their development video went viral. Sitting down with the team, we had a chance to ask them about that design, the creation of the company itself and what the future holds for Memods.