In our exclusive interview, which goes live tomorrow, Ben details that although the RTS was in the very early stages of development, it featured some RPG elements, as well…
In our exclusive interview, which goes live tomorrow, Ben details that although the RTS was in the very early stages of development, it featured some RPG elements, as well…
With the holiday season in full swing, we thought we’d piece together a hub to hold all of our world exclusive SG1: The Alliance coverage. The once cancelled title, we started out with…
Hi all, Retroplayer here. A few months ago I decided to try and put together an article about the 2005 cancelled title, Stargate SG-1: The Alliance. What was initially planned as a huge developer roundtable interview- much like what I did with Shiny Entertainment and Origin Systems- turned into something quite different. I did my best to try and contact as many of the former developers from Perception Studios as I possibly could. I got in direct contact with a few of them but not many wanted to talk about the development of Stargate. Perhaps they didn’t want to focus on the past? Maybe the untimely death of Perception Studios was something they’d rather forget? Who knows. It was at that point I thought I’d chance my arm and ask for a working build of the game. If I couldn’t interview all the developers why not cover the game myself, right?
In a world exclusive reveal, The Gaming Liberty will lift the lid on a title that was once forgotten. Swallowed by the sands of time, TGL’s SG-1: The Alliance coverage starts December 11th. Stargate fans listen up – you won’t wanna’ miss this one.