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Tag archive for ‘money’

Dead Space 3 to include micro-transactions

by Joseph Murphy - on Jan 23rd 2013 - No Comments
deadspace3_micro

Dead Space 3 will make use of a micro-transaction system which will allow gamers to buy stronger weapons, that’s according to Eurogamer. During a recent hands-on with the game, EG spotted some weapons needed “additional resources” to unlock. If pumping money into the game isn’t your bag, then you can simply grind...

Nintendo Wii Remote facts are staggering

by Joseph Murphy - on Oct 25th 2010 at 1:54 pm (IST). This post has 1 Comment

Check out these facts posted to the press today by Nintendo. The details describe the success of the Wii in general but also the staggering success of

Want to see the scrapped Fable 3 prostitutes?

by Joseph Murphy - on Oct 12th 2010 at 1:40 pm (IST). This post has 1 Comment

Gamersmint have posted a picture in which they’ve labelled the “Prostitutes of Fable 3 which couldn’t make it into the game”. The picture seems

XBLA revenue for August 2010 revealed

by Joseph Murphy - on Sep 21st 2010 at 12:50 pm (IST). This post has No Comments

The Forecasting & Analyzing Digital Entertainment firm (FADE) have revealed their data collection of the revenue that Microsoft has earned on Xbox Live Arcade titles

Fate of Carmine sealed but yet to be revealed

by Joseph Murphy - on Sep 6th 2010 at 7:36 pm (IST). This post has 4 Comments

EPIC games have posted a cool video on Youtube and with that there’s the announcement that thanks to the people that bought the Save or Die Carmine

Uncharted 2 title update dishes out the moola

by Joseph Murphy - on Jul 29th 2010 at 12:32 pm (IST). This post has No Comments

Naughty Dog have tipped all Uncharted 2 fans a slug of information that will no doubt have grins lighting up the place. The new update, v1.09, will see a plethora of updates

Is Modern Warfare 2 to get a fee-to-play model?

by Joseph Murphy - on Jul 16th 2010 at 2:22 pm (IST). This post has No Comments

There has been much debate about the idea of charging people to play games online (on top of your annual fee) and it seems that according to Micheal Pachter – we are to blame. Buying games