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Tag archive for ‘Ireland’

Let’s get talking: Ask TGL anything

by Joseph Murphy - on Jun 8th 2013 - No Comments
asktgl

We’re happy to launch a brand new feature on TGL which alllows you guys to ask us anything. The feature, which is a bit of an experiment, allows our follows and readers to pitch us questions via TGL itself, our facebook page, through email and even through twitter. Questions can be anything (gaming related or not), with the ones...

Irish site GamingForCharities aims to set two world records, get the details here

by Joseph Murphy - on Apr 30th 2013 - No Comments
mario_brofist

Irish charity site gamingforcharities.com is aiming to set two new world records – all in the name of raising money for a good cause. The site aims to set two brand new records for the “Longest Videogames Marathons” in aid of Crumlin Children’s Hospital in Dublin. The games to be played include Minecraft and Elder...

EA cuts hit Galway. Staff cut from customer service center

by Shane Willoughby - on Apr 14th 2013 - No Comments
EALOGOGALWAY

Despite announcing some 300 new jobs for EA’s Customer Service base in Co. Galway last September, it has emerged that a number of employees working at the centre have been released by EA. Only last week, EA essentially shuttered EA mobile in Montreal with some 200 people put out of work. EA have not yet commented on the cuts specific...

All 16 HMV stores in the Republic of Ireland to close, 300 jobs lost

by Joseph Murphy - on Feb 12th 2013 - 1 Comment
hmv_sign

HMV has confirmed that all 16 Irish stores are to close, closures that will see 300 jobs lost. Releasing a statement, David Carson of Deloitte said that the failure to find a purchaser for the affected stores in Ireland will see all stores close, citing rent costs, “web-based” retailers, digital downloads and the current...

Confirmed: HMV enters administration

by Joseph Murphy - on Jan 15th 2013 - No Comments
hmv_text

HMV will enter administration today, the firm has revealed. The news comes after HMV’s suppliers (Universal Music, EMI, Warner Brothers and Disney) apparently refused requests to supply the finance needed to continue trading. HMV released the following statement about the transition: On 13 December 2012, the Company announced that...

Activision Ireland’s Managing Director Peter Hepworth resigns

by Shane Willoughby - on Jan 4th 2013 - No Comments
ACTILOGO

Peter Hepworth, the managing director of Activision Ireland and UK, has resigned from the company to “pursue new career opportunities.” Andrew Brown, VP of sales excellence, will now take over the role. “We will be continuing to work with Peter on UKIE initiatives and would like to thank him for his many years of service....

We Are: Super Fun Play

by Joseph Murphy - on May 18th 2012 at 7:51 pm (IST). This post has No Comments

The final addition to our “We Are” initiative is Super Fun Play. With two titles already under the belt, we sat down with the team to talk everything from the birth of Super Fun Play, how they developed their indie hit “Bubble Dreams” and what, they think, prospective developers might need to land their ideal job.

We Are: Simple Lifeforms

by Joseph Murphy - on May 18th 2012 at 12:00 pm (IST). This post has No Comments

The final day of our “We Are” initiative kicks off with Simple Lifeforms. The team at Simple Lifeforms have always caught our interest due to an impressive work ethic, so we had a chance to sit down with them and discuss everything from this approach to the industry, what they’re currently working on and just what, if any, changes they’d make to the Irish sector to improve indigenous growth.

We Are: Pixel Wolf Studios

by Joseph Murphy - on May 17th 2012 at 6:00 pm (IST). This post has No Comments

Pixel Wolf Studios are on the cusp of releasing their debut title, so it was with great excitement TGL sat down with the dev team and spoke everything from the inspirations for said titles, the Irish scene and what, going forward, you might need if you plan on joining the industry.

We Are: Nevermind Games

by Joseph Murphy - on May 17th 2012 at 12:00 pm (IST). This post has No Comments

NeverMind Games generated a lot of interest in previous years due to their “WiiKick” design. Allowing players to imitate an action, only to see it performed on the screen, was something quite fresh at the time. We decided to chat with the team about the idea, working in the Irish scene and what’s next for NeverMind Games.

We Are: Memods

by Joseph Murphy - on May 16th 2012 at 6:00 pm (IST). This post has No Comments

Memods are next to join the “We Are” initiative. Their “infinity” design caught the attention of the internet when their development video went viral. Sitting down with the team, we had a chance to ask them about that design, the creation of the company itself and what the future holds for Memods.

We Are: Havok

by Joseph Murphy - on May 16th 2012 at 12:00 pm (IST). This post has No Comments

Havok is arguably one of the most recognisable names in the industry. Providing an unparallelled standard of physics for the industry, the company also offers realistic destruction models, boasts high-end AI packages and much more. Conceived in Trinity College Dublin, Havok has gone on to become an essential element to hundreds of titles.

We Are: Gamesnash

by Joseph Murphy - on May 15th 2012 at 6:31 pm (IST). This post has 1 Comment

The next addition to the “We Are” initiative is actually based in retail. Competing with stiff competition found abroad, Gamesnash offers Irish games a quick and home-grown solution to shopping for their titles. We recently sat down with the guys from Gamesnash to talk business, pre-owned titles and what changes could be made to improve growth in Ireland.

We Are: Eyesodic Games

by Joseph Murphy - on May 15th 2012 at 12:00 pm (IST). This post has No Comments

With the first day of our initiative proving to be a hit, we now move on to day 2 with excitement! Eyesodic Games are first this time around, and they had some very interesting things to say about setting up the studio, the benefits of providing free content for games and much more.

We Are: bitSmith Games

by Joseph Murphy - on May 14th 2012 at 6:00 pm (IST). This post has 1 Comment

The next team in our “We Are” initiative is bitSmith Games. Currently working on their debut title “Ku”, TGL had the chance to speak with the team recently and talk about everything the development of “Ku”, the gaming scene in Ireland and the future of bitSmith Games.