Sucker Punch, the acclaimed Studio behind the Sly Cooper Series and last year’s Infamous on PS3, has posted a number of job positions on their site for their forthcoming unannounced “AAA title”. Of course the title itself is unknown but lets face it, it’s probably Infamous 2. The positions vary from Concept Artists to Network Programmers and all seem to be require a good knowledge of the PS3 system. The positions sound like Infamous 2, but the again, they could be for something entirely different. What do you think? Here’s the positions.
We are looking for a concept artist to support our environments team. To qualify you must be a highly creative and talented digital illustrator with experience in the creation of interactive games.
Our ideal candidate has advanced digital painting technique as well as mastery in the ‘traditional’ technical and artistic skills of composition, color theory and draftsmanship.
Game Designer – Systemic Content
Can you make fun? Do you have that rare ability to string together a handful of game mechanics into a cohesive mission that makes people’s palms sweat? If so, let us give you money! Come work your magic here at Sucker Punch.
We’re searching for a designer with a background in 3D that’s very comfortable in Maya and has an artist’s touch. This person will be hired to fill out the systemic landscape: placing enemies, ambushes, patrol paths, etc. This person will be fundamental in creating the interactive bed rock of our next title by elegantly leveraging both the level geometry and systemic actors.
Are you a texture artist who can push the limits of our PS3 engine and shader technology? We’re looking for an artist gifted at creating texture maps and surface shaders that transform gray 3D models into lush game environments and richly detailed characters.
We are evaluating focused, easy to work with, and professional candidates to implement the on-line component for our forthcoming AAA title. We seek bright, energetic, and talented individuals who share our love of videogames and our passion for creating innovative and fun experiences. This job will involve both client-side and server-side work, and will be done primarily in C++.