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Review: The Elder Scrolls Online

by Ciaran Pempelfort - on May 12th 2014 - No Comments
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This massively multiplayer take on Bethesda’s Elder Scrolls universe places players in one of three factions in the world of Tamriel. As the various races and nations are in conflict, a serious threat looms, a god of enslavement who is trying to merge the mortal world with his own realm. The series has a rich story to draw on, and...

Review: inFAMOUS: Second Son

by Shane Willoughby - on Apr 23rd 2014 - No Comments
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The inFAMOUS series is one that has always worn its tangible dualities on its sleeve. InFAMOUS has always been motivated by the pursuit and acceptance of good and/or bad, with little room for ambiguity or indistinctiveness in your would-be ethical or unethical decision making. The first two games in the series presented you as the most...

Review: Tearaway

by Shane Willoughby - on Nov 23rd 2013 - No Comments
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If ever a title deserved to crash the next-generation launch party, it’s Tearaway. At its core, Tearaway not only represents one of PlayStation Vita’s most technically accomplished experiences, but goes so far as to blur the lines between the real and the virtual, taking the concept of the what it means to be “the player” to...

Review: Ratchet & Clank: Nexus

by Shane Willoughby - on Nov 17th 2013 - No Comments
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It’s such a shame that Ratchet & Clank: Nexus releases in the same window as Sony’s next generation PlayStation 4. In truth, Nexus represents some of the best R&C action the PlayStation 3 has ever produced and given that PS4 is stealing all the headlines at the moment, Nexus will almost certainly get lost amid the indulgent...

Review: Batman: Arkham Origins

by Ciaran Pempelfort - on Nov 8th 2013 - No Comments
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Origins is supposed to act as a prequel, setting up the events of  Asylum and City by showing the first time Batman comes into  contact with some of the villains that play a part later. It features a young,  inexperienced Batman grappling with the life of being a vigilante, long before  he has a working relationship with the police...

Review: Beyond: Two Souls

by Ciaran Pempelfort - on Nov 8th 2013 - No Comments
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When people criticize games developed by Quantic Dream, there are a few common criticisms that pop up.   The writing is amateurish at best, the voice acting is stale, the controls are heavy, and decisions made in the game often carry little to no weight.  In the latest game Beyond: Two Souls, two of these common criticisms can be put to...

Review: The Last of Us

by Shane Willoughby - on Jun 9th 2013 - 2 Comments
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The Last of Us is a harrowing masterpiece in every conceivable way. Naughty Dog has habitually made brilliance look simple this generation and as one of the most intuitive, insightful and innately inspired developers currently building games for gamers – The Last of Us is their definitive creation and arguably the best game born to...

Review: Sly Cooper: Thieves In Time

by Shane Willoughby - on Mar 26th 2013 - No Comments
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Take a bow Sanzaru Games. Inheriting an acclaimed series from an already acclaimed developer like Sucker Punch Productions and doing it the kind of justice it deserves, all the while staying true to the core of the product but advancing it enough so it doesn’t feel like its trapped in the past, is a really tricky ask. How many times...

Review: God of War: Ascension

by Shane Willoughby - on Mar 20th 2013 - No Comments
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You can’t help but feel that Santa Monica Studios is holding something back on us when it comes to God of War: Ascension. Far from being a diluted God of War experience, Ascension certainly packs the kind of belligerent brutality long since synonymous with Kratos’ impetuous rage and his instinctive urge to mutilate, murder and massacre...

Review: Metal Gear Rising: Revengeance

by Shane Willoughby - on Mar 9th 2013 - No Comments
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Metal Gear Rising: Revengeance doesn’t take itself too seriously. The greater Metal Gear franchise has always flirted with seemingly nonessential nonsensical gimmickry and over the top slapstick shenanigans. When grown men aren’t kneeling carnally before open playboys, scampering around in cardboard boxes and becoming possessed by...

Review: Dead Space 3

by Shane Willoughby - on Feb 14th 2013 - No Comments
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Let’s face it, nothing will ever recreate or even emulate the original Dead Space’s first blush brutal brilliance. Dead Space came out of nowhere and we should be thankful that it did. Almost overnight, it became the new benchmark for survival horror. Dead Space 3, for all of its relentless action, its provocative space melodrama...

Review: Hitman HD Trilogy

by Joseph Murphy - on Feb 5th 2013 - No Comments
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The Hitman series is, to many, a defining moment in the stealth genre. With the latest Hitman title, Hitman Absolution, leaving a sour taste in the mouths of some Hitman fans, the HD Trilogy appears to offer up exactly the rush they need… surely this is what they all want? How do the old games fair by today’s standards? Read...

Review: Ratchet & Clank: Q-Force

by Shane Willoughby - on Dec 19th 2012 - No Comments
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There’s an ever so slightly unsettling spate of ambiguity and inertia creeping into Insomniac’s Ratchet & Clank output. Given that the developer is now a multi-platform studio who are on the cusp of releasing their first “not just on PlayStation” shooter in FUSE, we should be grateful that they are still willing to dedicate...

Review: Mass Effect 3 – Special Edition

by Shane Willoughby - on Dec 18th 2012 - No Comments
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Mass Effect 3 has already been lauded as one of the finest game releases this year, even despite the contentions surrounding THAT ending. It comes to WiiU suitably indistinguishable from the PS3, 360 and PC versions that had a seven month head start; and with a couple of WiiU specific bells and whistles, Mass Effect 3: Special Edition...

Review: Far Cry 3

by Shane Willoughby - on Dec 16th 2012 - No Comments
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Third time’s a charm. Always threading on the cusp of remarkable, Far Cry’s previous instalments have always been beautiful if somewhat uneven experiences. Far Cry 3 is the robust monster that part 2 should have been – a callous, unforgiving and brutally beautiful open world shooter that reinvigorates a first person shooter...