-Please note- I will not make this alpha build available for download – ever. In respect to former developers of Perception Studios and MGM, that is something I simply can’t do.-
Hi all, Retroplayer here. A few months ago I decided to try and put together an article about the 2005 cancelled title, Stargate SG-1: The Alliance. What was initially planned as a huge developer roundtable interview, much like what I did with Shiny Entertainment and Origin Systems, turned into something quite different. I did my best to try and contact as many of the former developers from Perception Studios as I possibly could. I got in direct contact with a few of them, but not many wanted to talk about the development of Stargate. Perhaps they didn’t want to focus on the past? Maybe the untimely death of Perception Studios was something they’d rather forget? Who knows? It was at that point I thought I’d chance my arm and ask for a working build of the game. If I couldn’t interview all the developers, why not cover the game myself, right?
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About a month later, an alpha build of Stargate was sent to me. Now, while there may be speculation about who exactly sent me this copy, I just want to say that even I don’t know. I sent that request out to around 7 developers, and to my surprise, the email address that provided me with the actual build, didn’t match up with any of them. In fact, the email was clearly set up with the sole purpose of sending me the build of Stargate. To clarify, I have no idea who sent it to me. Could it have been one of the 7 developers I contacted? Yeah, that’s highly probable, of course. However, each of those 7 developers said they’d ask their own contacts about emailing me. I’d like to think that collectively the men and women of Perception Studios granted me this honour.
Late into the development of Stargate, the publisher of the title JoWood Productions, claimed that they owned the rights to the game and any further Stargate games. Perception then faced off against JoWood in a legal battle which ended in 2007. The final decision was that Perception owned the rights to their game and any further Stargate games as a matter of fact. With no publisher, and a game already 2 years old in their hands, Stargate was seemingly locked away forever. Let me just give you an idea of how complete this game is, dear readers. It’s an alpha build, so I’d say about 90% of the game is totally playable. Yeah some parts are unfinished, but most of the game is finished. Textured and literally months away from a final build, even the cut scenes are still early, but it does contain full voice acting from the cast of the TV show. All your favourite characters are there- Carter, Teal’c, Jackson, O’Neill, Hammond, Jonas, Thor, Anubis and many more. It’s very much a game extremely late into development.
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Now, while I won’t bore you with all the details, I’ll just say that it took a long, long time for me to even run Stargate. It didn’t work on Windows 7 , nor did it work on Vista. So I dusted off my Windows XP PC and installed Stargate. It loaded, but gave me an error that pointed towards my graphics card simply not being good enough. So a new graphics card (circa 2005) later, and Stargate was up and running. That said, the game doesn’t run 100% smoothly. Sometimes the framerate drops to a crawl, and either jumps between being playable or outright unplayable at times. For instance, while in Stargate Command, it runs quite well. However, in a forest or jungle setting, complete with rain and mist, the game chugs along at a few frames per second.
Since the teaser trailer, people have been trying to figure out what exactly we have planned. There’s been speculation that this game is being re-worked and that we’ll be announcing a new release date. Sorry, I don’t think there’s a chance of that. Let me finally lay it down on the line then: over the course of the next few months I will be posting extensive video, image and audio coverage of Stargate SG-1: The Alliance. I’ll be covering the game inside and out. I’m not talking about a few images and brief chunks of play through videos. I’m talking about an interview with the Lead Designer, 1000 screenshots of the entire game, every audio conversation from the game, a video play through of every level, a video fly through of every level using spectator mode in Multiplayer, and even my own hands-on impressions of the game itself. Starting next week, Stargate fans can have the following to look forward to:
- Decebmer 18th- An interview with Lead Designer Viljar Sommerbakk
- December 25th- 1000 screenshots
- January 1st- Hands on impressions
- January 8th- Ongoing youtube video coverage
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There you have it. My aim is to make this the most extensive coverage I can possibly pull off. Stay tuned, readers of TGL, as this is content you won’t find anywhere else. I’d just like to thank all the former developers of Perception Studios for making this happen. It’s been a pleasure and an honour to enjoy your game and you can count me amongst the ranks of those fans who still want it on our shelves.
This will be quite special, dear readers, and content you will only find on The Gaming Liberty. Be sure to subscribe to my youtube channel, GamingLibertyRetro, where all the videos and audio files will be uploaded. Stay tuned!
















I’m disappointed and excited >.< How I wish it was back in development, but I can't wait to see all your coverage on the game.
Really wish they would develop this game.
Well if there’s an alpha release the game in this guy’s hands. . .why not just simply make it freeware or something? I mean, if the game is 90% done and its just SITTING there, couldn’t a group of fans complete it?
Yeah it stinks. . .I wish they’d just release it as is, finished or not.
Well, hmm….now from what i know…the game was a complete mess…i mean…MGM cancelled the game because the best part about the game was the trailer…and everything else was crap…now SGW has potential…but it had corrupted people in charge and stole all the money…so the best Stargate game out there as it is the ONLY official released stargate game was Stargate Resistance
They should just release it publicly on the internet and leave it to a group of programming nerds to mod it and fix it all up, if they did that while they were making stargate worlds, stargate worlds prob would have received more popularity and maybe would have finished
Well I think it will be fun to at least see the gameplay of the whole game. Not as much as playing it, but still. And for the multiplayer, there’se plenty of mods out there (http://stargatefanprod.wikia.com/wiki/List_of_game_mods).
Legally it can’t be released, without there being alot of sub-legal documents to drawn up; original owners to locate, name and get signed permission from. Then you have rights fights etc.
Still, its nice to know that Stargate isn’t totally dead!
This is amazing to learn after so many years! I too hope for a release in the one or other form. I would seriously consider paying 200$ or more for this game!
Why not get in contact with Ben Lenzo (former CEO of Perception Pty) or MGM and see if they will give permission for a willing developer to take this game, give a HD remake and finish it. The fans want a stargate game and all we have is Stargate Resistance, which is dead thanks to MGM and CME for shutting down the servers.
Retroplayer you clearly have the contacts that I do not, get this ball rolling.
Thanks for the comments! Your support is much appreciated. @Nick Well, I’m now in contact with Ben and will possibly interview him about all of this. I’ll bring that up with him.
That is excellent, provided he and MGM give the needed permission let’s hope a developer will be willing to give a HD remake.
There we go now we are talkin
There is nothing stronger than the voice of the Fan Base.
Ignoring Perception and MGM’s ownership over parts of it, an alpha build will also include millions of lines of code that belong to Epic (Unreal 2.5), Secret Level (Unreal PS2), Microsoft and Sony (console APIs) and other middleware companies.
*Legally* releasing that code would be virtually impossible.
If someone were to leak it though….
These articles are something akin to torture. Behind Stargate Worlds this is one of the games I wish I could play most. Seeing it and not being able to touch is more infuriating than anything. I hate this article as much as I love it. And like a masochist I know I will read all the following articles too
I’ve always wondered about the dev’s behind games that get so far into production but are never released. What is it like to work so hard on something and for reason’s outside of your control it will never be played by the gaming public.
Wow… How Selfish & hypocritical… You got your hands on an Alpha of the game & you wont release it out of Respect? But its ok for you to play it. And its ok for you to Post Screenshots of Someone elses Work that they were never paid for? And its ok to advertise Screens & Vid of this game to get people to come to your website? Where is your Respect there. You are using “Respect” as a cover for your complete & utter selfishness. Noone will ever get paid for it regardless of whether it is released or not. Noone would be harmed from releasing this game. And before you say you could get sued for Copyright Infringement anyone can “Leak” data without getting caught so that is not a viable excuse either. And before you act like you are to good to bend or break a law, Remember that that game was leaked to you. Your already in possession of property that is not yours. And probably profiting off the increased web traffic. So where are those high morals?
@Josh With all due respect, you don’t know all of the details which resulted in the alpha finding its way to our hands, although it’s good to see you’re so passionate about it…
@Josh26Indy- I appreciate the comment John. However, I’m being neither selfish or hypocritical. I’ll break it down for you- The build was sent to me anonymously after asking around to a few developers. Word must have gotten around. In turn I contacted more developers about helping me do coverage on The Alliance seeing as I already had it. They (Ben Lenzo and Viljar Sommerbakk) agreed and allowed me to do anything with it BUT release it. What would you have me do? NOT post screenshots and video of it? NOT, you know, be a journalist? I’m giving people a chance to see something they would have otherwise never seen. Perhaps you’d like me to disregard the wishes of the developers and release it? Even if I did that anonymously and “leaked” it, it would be completely obvious that I was the one who did it. How would that look to the devs would put their trust in me to soley showcase off their game? Sorry, but I think you’re the one with skewed morals.
Trust is something that’s hard to gain, but easy to break. Keep doing what you’re doing Retro
Want! want!
Love oh Love the game of my dreams.