Check out the massive PS3 patch that DICE released today. Covering changes from AT’s top speed to reload times for vehicle Countermeasures, it seems to address a lot of the problems people have been facing. With a Xbox 360 patch as well as the PC patch incoming – here’s the details for the PS3 one thanks to GI.

  • Acog and Red dot scope now equippable on MK-14 and G3
  • Fixed a bug on PC where the G3 would do less damage than intended
  • Reduced VADS push back and damage to balance it with the ZU23
  • Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed
  • Reduced the reload time for Vehicle Countermeasures
  • Slightly increased the AT4′s damage vs armor to emphasize its anti-vehicle role while keeping it balanced vs armor
  • Increased the AT4’s top speed and acceleration so users spend less time exposed when firing
  • Increased the AT4′s splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons
  • Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons
  • Increased the one shot kill range of the M95 body shot to counter its lower rate of fire
  • Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons
  • Reduced all weapon damage to the MCOM by 50 percent
  • Fixed a C4 vs MCOM exploit on Atacama Desert
  • Fixed a bug with FOV when aiming the M1911
  • Lowered the close range damage of the AN94 to highlight its long range role
  • Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR
  • Increased the close range damage of the shotguns to give them a greater advantage vs slugs
  • Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs
  • Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons
  • Slightly increased the damage of the UH6