Ubisoft have been kind enough to give us two copies of Shaun White Skateboarding on the PS3 to give away ahead of our review. All you have to do to net yourself a copy is to post a rhyme below, but the catch is, you have to include the name Shaun and the word Ubisoft in there somewhere! – but do keep them short-ish and sweet. Feel free to submit them below. We’ll pick the winner next week. Oh and do keep ‘em clean.

Here’s the press: “When we started making the game, we knew we wanted to give players a sense of how skaters see the world – everything is an opportunity,” said Nick Harper, Creative Director. “What looks like a handrail to us is really a grind. A park bench is a place to trick, an alley is a quarter pipe, etc. We’ve taken that idea and expanded it. We wanted to put our own twist on the genre and craft the type of game that allows players to be creative and still have a lot of fun.”

Players begin their journey in a dull and gray city that’s stretched over massive districts. As players skate and complete challenges, the city comes to life – new areas are revealed, better skate lines are created and buildings are transformed. Players can stretch and twist handrails to dizzying heights, empty fountains to create bowls, morph streets into ramps and much more. Creativity is rewarded with points, skateboarding gear and fresh, new skating opportunities. With 80+ skate tricks hand-picked by Shaun (including a Shaun creation called the “Armadillo”), players can pull off authentic skate moves from the get-go and jump online to challenge friends in co-operative or adversarial modes.

For more information on Shaun White Skateboarding please visit: www.shaunwhitegame.com